iPhone Game Design: Active Bomb Sweeper

Bomb Sweeper iPhone game design - main screen

Bomb Sweeper iPhone game design - main screen

Active Bomb Sweeper is an iPhone puzzle game app developed and coded by Zeologic, for which I created the character design, illustrations and overall game design.

Read on for more about the illustration and design process, as well as some technical notes on using Adobe Illustrator CS5’s Pixel Grid and the limitations of using PNG export versus Save For Web when outputting iOS graphics for the Retina Display.

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Classroom Antics Robot Mascot Character

Robot cartoon character mascot illustration

Robot cartoon character mascot illustration

This robot cartoon character mascot was created for children’s tech workshop Classroom Antics. The client was looking for a way to add some personality to their promotional materials and overall company branding.

The robot was one of three concepts for the character, including a kid superhero and a monster character, but after some initial rough sketches we all agreed a robot was the way to go.

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CoghillCartooning.com — Launched!

If you haven’t noticed, I’ve done a complete overhaul to my website as well as moving everything over to the CoghillCartooning.com domain. Designed by me, coded by my patient friend John “CJ” Wallace (@vagrantrevival).

A big tip of the hat to: my buddy Greg Newman at 20Seven (@gregnewman) for snazzing up my navigation links and general web Jedi advice, Matheau Dakoske (@matheaud) of Code Line Software for more coding help and general testing, and finally Heather Malarcik (@hkmalarcik) at Malarcik Marketing for proof-reading and spicing up the text content.

In a sense, this new website reflects a milestone for me. More on that later. For now, I want to share some of the background behind the process.

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